This involves the job class battle mage of the resistance. A lot of people say this class is amazing and stuff like that. But what you don't know is what you do to other players that have created characters a few years back... (yes that includes me... I play maple). But save your explanations as I will explain my points first.
Battle mage Ratings: (five #'s is the best)
Damage ____#####
(In terms of how much damage you can deal to enemies compared to other jobs)
Survivability ####
(In terms of how well you can receive damage without dying)
Speed ______####
(In terms of how fast you can dish out damage as well as how fast you can navigate around the map)
Adaptability #####
(In terms of how well your class can adapt to the surroundings)
As you can see as shown above the battlemage scores at least 4 #s, that my friend is almost perfect! The average value would be 3 #s... Now, now save you explanations for later and I'll explain my points first.
DAMAGE
As you have seen, the battle mage scores a perfect 5 for this and here's why... Compared to the average mage, (by comparing the damage of magic claw and triple blow) magic claw, at full level only has a 240% damage multiplier which means when your magic attack is 100, you'll do 240 damage to the enemy whereas the battle mage, has a 315% damage multiplier meaning it'll do 315 damage (please note that magic claw hits twice with 120% and triple blow hits trice with 105%). Even the skills of a battle mage give stronger damage compared to a normal mage so its no wonder they are stronger. Now, my second point, battle mages deal more number of hits than a normal mage. You must be wondering, what does this have to do with damage? IT HAS A LOT TO DO WITH DAMAGE!!! In maple, your attack has a damage range and not a complete number like the example above, so your damage will be rated like this, 60-100, FOR EXAMPLE. When you have more number of hits, you damage becomes more consistent and you'll avoid needing to attack more to kill the enemy. You also avoid losing more mp... so consistency plays a really big role when it comes to damage.
SURVIVABILITY
Next, survivability... Survivability has to do with how much damage you can take before you get killed. First off, battle mage start off having more hp than that of a normal mage. A good example is that by level 49 a battle mage will already have 1000+ hp whereas a normal mage at level 59 will only have 700+ hp. That is such a big difference! You might think that that is reasonable because battle mages do not have Magic Guard to protect them (Magic Guard is a skill that transfers 80% of damage taken to your mp and only 20% damage goes to your hp, kinda like Mana Shield in Diablo 2) That is a very good point I must say, however, you're forgetting that battle mages have Blood Drain, a skill that allows you to absorb some hp based on the damage you have dealt to the enemy... meaning your hp hardly goes down when your actively mobbing (a term which I will explain later). As an extra point, you save money doing so as you heal the damage done to you meaning you don't have to buy potions becuase the damage disappears but us normal mages, the damage doesn't disappear into thin air, IT'S STILL THERE! only that it goes to your mp and not your hp AND, mp potions cost more than hp potions!!!
SPEED
Okay, speed. Battle mages score a perfect 5 again! Because, you have that stinkin' Yellow Aura... Yellow Aura boosts your movement speed as well as your attack speed. Attack speed is hard to achieve in maple especially for mages because we only get the attack speed booster skill at level 70... now, not only do battle mages get it early, that is level 30, they get Yellow Aura as well so say Magic Booster adds your attack speed by 3, Yellow Aura will add another point making it 4!!! OMG!!! And don't try to use the excuse that you are close ranged and normal mages are far ranged... you have teleport to make up for that AND you get it early as well, level 10, normal mages get it at level 30... plus you have Dark Chain which lets you pull enemies toward you... so you don't have to walk much...
ADAPTABILITY
This is based on how well you adapt to situations... battle mages are highly adaptive... here's why:
When it comes to situations where there are a lot of monsters, DON'T WORRY! Battle mage can attack up to 6 enemies (mobbing is your ability to attack lots of enemies at once with a single attack) even their first skill lets them hit 6 enemies... When it comes to situations where you are chosen based on what you can give to your allies, you have three auras to give them. You have Dark Aura, which increases your allies' attack, Yellow Aura, which boosts your allies' movement speed and attack speed and Blue Aura, which allows you to reduce damage taken by your allies' (and yourself) from enemies. I'd say they're a sure pick compared to normal mages, who only have Meditate to share with their allies (boosts magic attack).
From here, I'll have to say Battle mages are a bit overpowered compared to normal mages... Nexon, why can't you balance the classes before releasing them instead of then going through all the trouble of releasing patches to balance the classes... luckily, now in MapleSea, we have reached the Chaos Update and I am currently waiting for Ascension Update so that my mage will be as strong as the other classes. C: Well, that's all. I don't want to stop but I have to. (=.=)
Your Atiste,
Faruq






