I've given up on a title cause nothing fits, but you could read it as "Ptolemy-OS" which Ptolemy is me and OS is like operating system which is my brain so like stuff from my brain? Like my brain's ramblings and whatnot... Dang it, that sounds smart should have gone with that
Friday, April 13, 2012
The End
This will be the end of my Poke-chain! And I'll be off to Kuching today! Oh hoi!! Are you jealous? Anyways, here's the last post, a song that has transcended time, ENJOY~!!!
Wednesday, April 11, 2012
Pokemon Standings!!!
Since my previous post about the pokemon with the highest stats did not include them amongst their own type, I guess it's only fair I let them have this chance! Stato! AND! I am in the middle of my poke-chain so my next five posts will be about pokemon this being the fourth!!!
Since it's already late, I'm stopping here. I don't want to stop but I have to. (=.=)
Fire
Attack: 3rd, Emboar, 2nd, Flareon, 1st, Darmanitan
Defense: 3rd, Darmanitan, 2nd, Magcargo, 1st, Torkoal
Special Attack: 3rd, Volcarona, 2nd, Darmanitan-Zen Mode, 1st, Chandelure
Special Defense: 3rd, Ninetails, 2nd, Volcarona and Darmanitan-Zen Mode, 1st, Flareon
Speed: 3rd, Simisear, 2nd, Rapidash, 1st, Infernape
Hit Points: 3rd, Arcanine, 2nd, Darmanitan, 1st, Emboar
Water
Attack: 3rd, Crawaunt and Sharpedo, 2nd, Gyarados, 1st, Kingler
Defense: 3rd, Relicanth, 2nd, Carracosta, 1st Cloyster
Special Attack: 3rd, Empoleon, 2nd, Gorebyss, 1st, Omastar
Special Defense: 3rd, Tentacruel, 2nd, Milotic, 1st, Mantine
Speed: 3rd, Tentacruel, 2nd, Simipour, 1st, Starmie
Hit Points: 3rd, Lapras and Vaporeon, 2nd, Alomomola, 1st Place, Wailord
Grass
Attack: 3rd, Leafeon, 2nd, Cacturne, 1st, Breloom
Defense: 3rd, Tangrowth, 2nd, Leafeon, 1st, Ferrothorn
Special Attack: 3rd, Tangrowth and Lilligant, 2nd, Cacturne, 1st, Exeggutor and Roserade
Special Defense: 3rd, Wormadam and Roserade, 2nd, Cradily, 1st, Ferrothorn
Speed: 3rd, Serperior, 2nd, Whimsicott, 1st, Sceptile
Hit Points: 3rd, Tropius, 2nd, Tangrowth, 1st, Amoongus
Hit Points: 3rd, Lapras and Vaporeon, 2nd, Alomomola, 1st Place, Wailord
Grass
Attack: 3rd, Leafeon, 2nd, Cacturne, 1st, Breloom
Defense: 3rd, Tangrowth, 2nd, Leafeon, 1st, Ferrothorn
Special Attack: 3rd, Tangrowth and Lilligant, 2nd, Cacturne, 1st, Exeggutor and Roserade
Special Defense: 3rd, Wormadam and Roserade, 2nd, Cradily, 1st, Ferrothorn
Speed: 3rd, Serperior, 2nd, Whimsicott, 1st, Sceptile
Hit Points: 3rd, Tropius, 2nd, Tangrowth, 1st, Amoongus
Since it's already late, I'm stopping here. I don't want to stop but I have to. (=.=)
Tuesday, April 10, 2012
Overlooked Aspects Of The Pokemon Game Part 2
Overlooked Abilities~
You've seen them from numerously throughout the pokemon game but people sometimes forget to actually use them to turn the tides around.
Like for example, pokemon with the ability Swift Swim become ridiculously fast and always attack first during the rain. Or the fact you can switch in your Flygon when you know your opponent will use a ground ability. Or the fact you can switch out your sleeping Starmie knowing it will be completely awake to use later. The pokemon's ability are there for a reason so use them accordingly and try to maximize their usefulness!
Overlooked Pokemon~
Here are some pokemon you may have overlooked due to how useless they look at first glance...
Ditto
Yeah, Ditto's not really anyone's favorite and is only known for its ability to breed with any pokemon. But what you don't know is with a little work and the right timings as well as the right hold items, Ditto'll shine magnificently!
Start off Ditto with a little help because you need to make him last the first turn where it'll be most vulnerable. Ditto has two held items specifically for him to use which are Quick Powder (raises his Speed by 1.5) and Metal Powder (raises his Defense and Special Defense by 1.5). This will clearly make him stronger as his Transform attack will not only copy the opponent's attacks as well as their stats! So now imagine your version of a Bronzong which has 1.5 more Defense and Special Defense compared to your opponent's Bronzong!
Shuckle
Useless Shuckle is actually not so useless... here's why:
Remember how stat boosting moves really change the flow of battle? Do the same with Shuckle! You boost his speed using Rock Polish making it double the original!!! Don't worry about the opponent attacking Shuckle, his freakishly huge Defense Stats ensure he last a couple of hits! You can even make it harder by pairing this with Reflect and Light Screen! Then, the next turn, ask Shuckle to use Power Trick, this swaps his freakishly huge Defense Stats with his almost-to-nothing Attack Stats! Then follow up with an Earthquake or Rock Slide!!! To make him last even longer, give him Leftovers! A little hp can go a long way! You can even use Shuckle as an assist pokemon! Use Power Split on your opponent's pokemon to weaken them because this move adds both pokemon's Attack Stats and shares them equally between the two! Watch their Haxorus become weak! Or you can toughen up your own pokemon by asking him to use Guard Split with one of your own pokemon! Guard Split does the same thing Power Split does except with Defense!
Spinda
This pokemon should not be taken lightly, here's why:
Spinda is a very unique pokemon and if used correctly, she will punish your opponent severely! Start Spinda off first by helping go first, this will allow its moves to affect your opponent more, use Tailwind or Trick Room. Ask Spinda to use Teeter Dance, this confuses all pokemon including your partner pokemon! Now attack by using Thrash and Dizzy Punch! Your opponents will have a hard time landing a hit and Spinda's Own Tempo ability prevents it from being confused from Thrash!
And that's the end of this post! I don't want to stop but I have to!!! (=.=)
You've seen them from numerously throughout the pokemon game but people sometimes forget to actually use them to turn the tides around.
Like for example, pokemon with the ability Swift Swim become ridiculously fast and always attack first during the rain. Or the fact you can switch in your Flygon when you know your opponent will use a ground ability. Or the fact you can switch out your sleeping Starmie knowing it will be completely awake to use later. The pokemon's ability are there for a reason so use them accordingly and try to maximize their usefulness!
Overlooked Pokemon~
Here are some pokemon you may have overlooked due to how useless they look at first glance...
Ditto
Yeah, Ditto's not really anyone's favorite and is only known for its ability to breed with any pokemon. But what you don't know is with a little work and the right timings as well as the right hold items, Ditto'll shine magnificently!
Start off Ditto with a little help because you need to make him last the first turn where it'll be most vulnerable. Ditto has two held items specifically for him to use which are Quick Powder (raises his Speed by 1.5) and Metal Powder (raises his Defense and Special Defense by 1.5). This will clearly make him stronger as his Transform attack will not only copy the opponent's attacks as well as their stats! So now imagine your version of a Bronzong which has 1.5 more Defense and Special Defense compared to your opponent's Bronzong!
Shuckle
Useless Shuckle is actually not so useless... here's why:
Remember how stat boosting moves really change the flow of battle? Do the same with Shuckle! You boost his speed using Rock Polish making it double the original!!! Don't worry about the opponent attacking Shuckle, his freakishly huge Defense Stats ensure he last a couple of hits! You can even make it harder by pairing this with Reflect and Light Screen! Then, the next turn, ask Shuckle to use Power Trick, this swaps his freakishly huge Defense Stats with his almost-to-nothing Attack Stats! Then follow up with an Earthquake or Rock Slide!!! To make him last even longer, give him Leftovers! A little hp can go a long way! You can even use Shuckle as an assist pokemon! Use Power Split on your opponent's pokemon to weaken them because this move adds both pokemon's Attack Stats and shares them equally between the two! Watch their Haxorus become weak! Or you can toughen up your own pokemon by asking him to use Guard Split with one of your own pokemon! Guard Split does the same thing Power Split does except with Defense!
Spinda
This pokemon should not be taken lightly, here's why:
Spinda is a very unique pokemon and if used correctly, she will punish your opponent severely! Start Spinda off first by helping go first, this will allow its moves to affect your opponent more, use Tailwind or Trick Room. Ask Spinda to use Teeter Dance, this confuses all pokemon including your partner pokemon! Now attack by using Thrash and Dizzy Punch! Your opponents will have a hard time landing a hit and Spinda's Own Tempo ability prevents it from being confused from Thrash!
And that's the end of this post! I don't want to stop but I have to!!! (=.=)
Overlooked Aspects In The Pokemon Game
To start things off, I'll go with attacks first. And as a gentle reminder, I have to say these are only some, if I were to list them all, my post will never be done. (=.=) Also, I am in the middle of my pokemon chain so my next five posts will be about pokemon, this being the 3rd!!!
Overlooked Attacks~
Screen Moves like Light Screen, Reflect, Safeguard, etc...
What you know: You know when you read Light Screen's description it tells you it 'slightly' increases you party's special defense...
What it actually means: Light Screen's actual effect actually HALVES all damage done by Special Attacks... and Reflect does the same except with Physical Attacks!
How It Can Be Useful: Imagine you have a pokemon weak in defense, well, just by investing a few turns setting these up, you kinda ensure that pokemon can last at least a turn longer. To make things clearer, its like taking the "Super" from "Super Effective" and making the damage it deals normal damage.
Tailwind
What you know: It ups the speed of your party...
What it actually means: It ups the speed of your entire party BY ONE STAGE...
How It Can Be Useful: You have a party of pokemon with average speed, the kind that's not really fast but could use a little more push to go first, after all in pokemon, the rule is quite simply with most battles, strike first, strike hard... with Tailwind's speed boost, like you whole party has the Swift Swim ability and Tailwind just brought in the rain!
Trick Room
What you know: It sets up this weird room that twists the dimensions and stuff...
What it actually means: IT CREATES THIS AWESOME ROOM THAT REVERSES THE ORDER AT WHICH POKEMON ATTACK BASED ON THEIR SPEED!!!
How It Can Be Useful: You have a party of ridiculously slow pokemon, like Tyranitar or Aggron... Now with this room up, Ninjask goes last and your Tyranitar goes first! The only backside to this skill is the user will always go last, that's the rule... Now, you might think I'm better off using Tailwind... Tailwind is only good with average speed types because it doubles your speed, it's kinda useless if you have no speed to begin with, double that is still nothing...
Stat Boosting And Reducing Skills
What you know: Lowers or raises by one stage... sometimes two or three...
What it actually means: Lowering the stat by one stage actually means lowering it by 25%, that means if you originally have 100 Attack, you now have 75 Attack. If you raise it by a stage, it means you raise it by 50% so if you have 100 Attack, you now have 150 Attack and so on...
How it can be useful: The reason most people look down on these attacks are that the only time you really see these attacks go off are in the early stages of the game where your pokemon's stats are low. For example, a Tepig only has 7 Attack to begin with... reduce that by 25% and you get about 5-6 Attack... THERE'S NOT MUCH DIFFERENCE!!! But in the later stages where a pokemon's stat can go over 200, 25% does sound like a big deal. Now imagine you rendering your opponent useless by using Cotton Spore on his ever fast Jolteon (Cotton Spore reduces Speed by two stages). Now Jolteon's whooping 300 speed goes down to a measly 150... not so fast now eh, Jolteon? So now imagine asking your Scyther with 150 Attack to use Swords Dance, his Attack now skyrockets to 300!!! Allowing you to simply one hit KO any pokemon!!!
Spikes, Toxic Spikes and Stealth Rock
What you know: You drop some tiny tiny spikesies and pokemon go ouchy when they go out to play...
What you don't know: These attacks can be stacked!!! Spikes will reduce the pokemon's Hit Points by 1/8 with a single use, 1/6 with a second stack and 1/4 with the final stack!!! Toxic Spikes inflict Normal Poisoning with one use but inflict Badly Poisoning with the second stack!!! Stealth Rock works a bit differently, instead of dealing more damage with each stack, it deals damage proportional to the pokemon it damages' weakness!!! Reducing 1/4 with 2X the damage and 1/2 with 4X the damage!!!
How it can be useful: Your opponent sends out his Vespiquen forgetting you have set up Stealth Rock the turn before. Now he can only cry when he sees his precious Vespiquen's Hit Points get cut in half because both its types are weak against rock...
Overlooked Status-Afflictions~
Burn
What happens: My pokemon is burned, hah!!! Only some damage over time, SO WHAT?
What actually happens: Your pokemon not only suffers from losing 1/8th of its Hit Points every turn but his attack is reduced to half of its original!!!
How it can be useful: You are under siege by Garchomp and Salamence, these two are known for their powerful physical blows, NO PROBLEM!!! BURN EM'!!! Their attacks should be less terrifying by then...
How I can inflict them: Most fire attacks have a chance of burning the opponent but to make sure, use Will O Wisp.
Paralysis
What happens: Ummm.... I'm paralyzed, SO WHAT?
What actually happens: Your pokemon suffers a chance of not being able to attack 25% of the time and not only that, IT'S SPEED IS REDUCED TO 25% OF THE ORIGINAL!!! WHYYYYY!!!
How it can be useful: Go back to the time when a ninjask always goes first and you always go second, your jealous pokemon paralyses it with Thunder Wave... Now, YOUR POKEMON IS LAUGHING IN ITS FACE CAUSE NOW IT GETS TO MOVE FIRST AND NINJASK HAS TO WAIT AND WATCH WHAT HAPPENS NEXT!!!
How I can inflict them: Most electric attacks will cause them but Thunder Wave will 100% paralyze the pokemon.
Sleep
What happens: CHICKEN!!! Just wait till my pokemon wakes UP!!!
What actually happens: Your pokemon has a chance of staying asleep for up to SEVEN turns!!!
How it can be useful: In most fights, you can handle your pokemon taking a few naps... But when turns become precious, its kind of nerve-wrecking to have to wait for your pokemon to wake up whilst being pummeled by your opposition... Sleep can be used to turn a two-on-two battle into a one-sided battle! It also forces a switch-out or an almost 100% chance to KO the opponent!
How I can inflict them: The best choice out there is Spore since it has a 100% chance of causing sleep, after that its Yawn but you'll have to wait for the next turn... Sleep Powder is a good alternative with 75% accuracy.
Infatuation
What happens: In LOVE?! B-I-G D-E-A-L!!!
What actually happens: Your pokemon has a 50% chance of not attacking each turn...
To make things worse: IT NEVER ENDS!!!
How it can be useful: Where do I start?
How I can inflict them: By learing Attract, or having them hit your pokemon with the ability Cute Charm. Luckily, any pokemon that can learn from TMs can learn Attract!
Confusion
What happens: Whatever, he'll attack the next turn, TOTALLY USELESS...
What actually happens: Your pokemon has a 50% chance of not attacking and instead gives you the pleasure of letting you see him hurt himself!
To make things worse: Confusion actually pits your pokemon's own Attack stat against its own Defense Stat! Now imagine confusing a Salamence, just sit back and enjoy the show! Now you know why Swagger is way more deadly than Confuse Ray (Swagger raises the pokemon's Attack stat by TWO STAGES!!!)
How it can be useful: Lets see... hmmm... I don't know... how bout like MAKING THEM 50% OF THE TIME USELESS AND ALSO GIVES YOU THE PLEASURE OF SEEING THE POKEMON BEAT THEMSELVES TO DEATH!!!
How I can inflict them: By using Supersonic, Swagger, Flatter and Confuse Ray. I recommend Confuse Ray (because it has 100% accuracy) and Swagger (because its way more deadly).
Since its already late, I shall continue later on... I don't want to stop but I have to (=.=)
Overlooked Attacks~
Screen Moves like Light Screen, Reflect, Safeguard, etc...
What you know: You know when you read Light Screen's description it tells you it 'slightly' increases you party's special defense...
What it actually means: Light Screen's actual effect actually HALVES all damage done by Special Attacks... and Reflect does the same except with Physical Attacks!
How It Can Be Useful: Imagine you have a pokemon weak in defense, well, just by investing a few turns setting these up, you kinda ensure that pokemon can last at least a turn longer. To make things clearer, its like taking the "Super" from "Super Effective" and making the damage it deals normal damage.
Tailwind
What you know: It ups the speed of your party...
What it actually means: It ups the speed of your entire party BY ONE STAGE...
How It Can Be Useful: You have a party of pokemon with average speed, the kind that's not really fast but could use a little more push to go first, after all in pokemon, the rule is quite simply with most battles, strike first, strike hard... with Tailwind's speed boost, like you whole party has the Swift Swim ability and Tailwind just brought in the rain!
Trick Room
What you know: It sets up this weird room that twists the dimensions and stuff...
What it actually means: IT CREATES THIS AWESOME ROOM THAT REVERSES THE ORDER AT WHICH POKEMON ATTACK BASED ON THEIR SPEED!!!
How It Can Be Useful: You have a party of ridiculously slow pokemon, like Tyranitar or Aggron... Now with this room up, Ninjask goes last and your Tyranitar goes first! The only backside to this skill is the user will always go last, that's the rule... Now, you might think I'm better off using Tailwind... Tailwind is only good with average speed types because it doubles your speed, it's kinda useless if you have no speed to begin with, double that is still nothing...
Stat Boosting And Reducing Skills
What you know: Lowers or raises by one stage... sometimes two or three...
What it actually means: Lowering the stat by one stage actually means lowering it by 25%, that means if you originally have 100 Attack, you now have 75 Attack. If you raise it by a stage, it means you raise it by 50% so if you have 100 Attack, you now have 150 Attack and so on...
How it can be useful: The reason most people look down on these attacks are that the only time you really see these attacks go off are in the early stages of the game where your pokemon's stats are low. For example, a Tepig only has 7 Attack to begin with... reduce that by 25% and you get about 5-6 Attack... THERE'S NOT MUCH DIFFERENCE!!! But in the later stages where a pokemon's stat can go over 200, 25% does sound like a big deal. Now imagine you rendering your opponent useless by using Cotton Spore on his ever fast Jolteon (Cotton Spore reduces Speed by two stages). Now Jolteon's whooping 300 speed goes down to a measly 150... not so fast now eh, Jolteon? So now imagine asking your Scyther with 150 Attack to use Swords Dance, his Attack now skyrockets to 300!!! Allowing you to simply one hit KO any pokemon!!!
Spikes, Toxic Spikes and Stealth Rock
What you know: You drop some tiny tiny spikesies and pokemon go ouchy when they go out to play...
What you don't know: These attacks can be stacked!!! Spikes will reduce the pokemon's Hit Points by 1/8 with a single use, 1/6 with a second stack and 1/4 with the final stack!!! Toxic Spikes inflict Normal Poisoning with one use but inflict Badly Poisoning with the second stack!!! Stealth Rock works a bit differently, instead of dealing more damage with each stack, it deals damage proportional to the pokemon it damages' weakness!!! Reducing 1/4 with 2X the damage and 1/2 with 4X the damage!!!
How it can be useful: Your opponent sends out his Vespiquen forgetting you have set up Stealth Rock the turn before. Now he can only cry when he sees his precious Vespiquen's Hit Points get cut in half because both its types are weak against rock...
Overlooked Status-Afflictions~
Burn
What happens: My pokemon is burned, hah!!! Only some damage over time, SO WHAT?
What actually happens: Your pokemon not only suffers from losing 1/8th of its Hit Points every turn but his attack is reduced to half of its original!!!
How it can be useful: You are under siege by Garchomp and Salamence, these two are known for their powerful physical blows, NO PROBLEM!!! BURN EM'!!! Their attacks should be less terrifying by then...
How I can inflict them: Most fire attacks have a chance of burning the opponent but to make sure, use Will O Wisp.
Paralysis
What happens: Ummm.... I'm paralyzed, SO WHAT?
What actually happens: Your pokemon suffers a chance of not being able to attack 25% of the time and not only that, IT'S SPEED IS REDUCED TO 25% OF THE ORIGINAL!!! WHYYYYY!!!
How it can be useful: Go back to the time when a ninjask always goes first and you always go second, your jealous pokemon paralyses it with Thunder Wave... Now, YOUR POKEMON IS LAUGHING IN ITS FACE CAUSE NOW IT GETS TO MOVE FIRST AND NINJASK HAS TO WAIT AND WATCH WHAT HAPPENS NEXT!!!
How I can inflict them: Most electric attacks will cause them but Thunder Wave will 100% paralyze the pokemon.
Sleep
What happens: CHICKEN!!! Just wait till my pokemon wakes UP!!!
What actually happens: Your pokemon has a chance of staying asleep for up to SEVEN turns!!!
How it can be useful: In most fights, you can handle your pokemon taking a few naps... But when turns become precious, its kind of nerve-wrecking to have to wait for your pokemon to wake up whilst being pummeled by your opposition... Sleep can be used to turn a two-on-two battle into a one-sided battle! It also forces a switch-out or an almost 100% chance to KO the opponent!
How I can inflict them: The best choice out there is Spore since it has a 100% chance of causing sleep, after that its Yawn but you'll have to wait for the next turn... Sleep Powder is a good alternative with 75% accuracy.
Infatuation
What happens: In LOVE?! B-I-G D-E-A-L!!!
What actually happens: Your pokemon has a 50% chance of not attacking each turn...
To make things worse: IT NEVER ENDS!!!
How it can be useful: Where do I start?
How I can inflict them: By learing Attract, or having them hit your pokemon with the ability Cute Charm. Luckily, any pokemon that can learn from TMs can learn Attract!
Confusion
What happens: Whatever, he'll attack the next turn, TOTALLY USELESS...
What actually happens: Your pokemon has a 50% chance of not attacking and instead gives you the pleasure of letting you see him hurt himself!
To make things worse: Confusion actually pits your pokemon's own Attack stat against its own Defense Stat! Now imagine confusing a Salamence, just sit back and enjoy the show! Now you know why Swagger is way more deadly than Confuse Ray (Swagger raises the pokemon's Attack stat by TWO STAGES!!!)
How it can be useful: Lets see... hmmm... I don't know... how bout like MAKING THEM 50% OF THE TIME USELESS AND ALSO GIVES YOU THE PLEASURE OF SEEING THE POKEMON BEAT THEMSELVES TO DEATH!!!
How I can inflict them: By using Supersonic, Swagger, Flatter and Confuse Ray. I recommend Confuse Ray (because it has 100% accuracy) and Swagger (because its way more deadly).
Since its already late, I shall continue later on... I don't want to stop but I have to (=.=)
Friday, April 6, 2012
Pokemon Showdown!!!
OH YEAHHHH!!! Today we have the pokemon showdown!!! To top things off, I shall present to you the top pokemon of each stat from each region!!! And as a reminder, I am still in the middle of my pokemon chain so my next five posts will be about pokemon with this post being the second!!!
Hit Points~
1st Gen : 1st Place (Chansey with 250 base hp stats), 2nd Place (Snorlax with 160), and 3rd Place (Wigglytuff with 140)
2nd Gen : 1st Place (Blissey with 255), 2nd Place (Wobbuffet with 190), and 3rd Place (Lanturn with 125)
3rd Gen : 1st Place (Wailord with 170), 2nd Place (Slaking with 150), and 3rd Place (Hariyama with 144)
4th Gen : 1st Place (Drifblim with 150), 2nd Place (Munchlax with 135), and 3rd Place (Rhyperior with 115)
5th Gen : 1st Place (Alomomola with 165), 2nd Place (Throh with 120), and 3rd Place (Musharna with 116)
Overall : 3rd Place, WAILORD, 2nd Place, WOBBUFFET, and 1st Place, BLISSEY (Chansey is singled out because Blissey is the evolved form of Chansey)
ATTACK~
1st Gen : 1st Place (Dragonite with 134), 2nd Place (Machamp, Kingler, Rhydon and Flareon with 130), 3rd Place (Pinsir and Gyarados with 125)
2nd Gen : 1st Place (Tyranitar with 134), 2nd Place (Scizor and Ursaring with 130), 3rd Place (Heracross with 125)
3rd Gen : 1st Place (Slaking with 160), 2nd (Salamence and Metagross with 135), 3rd Place (Breloom and Absol with 130)
4th Gen : 1st Place (Rampardos with 165), 2nd Place (Rhyperior with 140), 3rd Place (Garchomp and Mamoswine with 130)
5th Gen : 1st Place (Haxorus with 147), 2nd Place (Conkeldurr, Darmanitan and Archeops with 140), 3rd Place (Gigalith, Excadrill and Escavalier with 135)
Overall : 3rd Place, HAXORUS, 2nd Place, SLAKING, and 1st Place, RAMPARDOS
DEFENSE~
1st Gen : 1st Place (Cloyster with 180), 2nd Place (Onix with 160), 3rd Place (Golem with 130)
2nd Gen : 1st Place (Shuckle with 230), 2nd Place (Steelix with 200), 3rd Place (Forretress and Skarmory with 140)
3rd Gen : 1st Place (Aggron with 180), 2nd Place (Lairon and Torkoal with 140), 3rd Place (Nosepass with 135)
4th Gen : 1st Place (Bastiodon with 168), 2nd Place (Probopass with 145), 3rd Place (Dusknoir with 135)
5th Gen : 1st Place (Confagrigus with 145), 2nd Place (Carracosta with 133), 3rd Place (Ferrothorn with 131)
Overall : 3rd, CLOYSTER, 2nd, STEELIX and 1st, SHUCKLE
SPEED~
1st Gen : 1st Place (Electrode with 140), 2nd Place (Jolteon and Aerodactyl with 130), 3rd Place (Dugtrio and Alakazam with 120)
2nd Gen : 1st Place (Crobat with 130), 2nd Place (Sneasel with 115), 3rd Place (Jumpluff and Espeon with 110)
3rd Gen : 1st Place (Ninjask with 160), 2nd Place (Swellow with 125), 3rd Place (Sceptile with 120)
4th Gen : 1st Place (Weavile with 125), 2nd Place (Floatzel and Ambipom with 115), 3rd Place (Purugly with 112)
5th Gen : 1st Place (Accelgor with 145), 2nd Place (Zebstrika and Whimsicott with 116), 3rd Place (Cinccino with 115)
Overall : 3rd, ELECTRODE, 2nd, ACCELGOR, 1st, NINJASK
SPECIAL ATTACK~
1st Gen : 1st Place (Alakazam with 135), 2nd Place (Gengar with 130), 3rd Place (Exeggutor with 125)
2nd Gen : 1st Place (Espeon wih 130), 2nd Place (Ampharos with 115), 3rd Place (Houndoom with 110)
3rd Gen : 1st Place (Gardevoir with 125), 2nd Place (Cacturne with 115), 3rd Place (Gorebyss with 114)
4th Gen : 1st Place (Porygon-Z with 135), 2nd Place (Magnezone, Glaceon and Heatran with 130), 3rd Place (Roserade and Magmortar with 125)
5th Gen : 1st Place (Chandelure with 145), 2nd Place (Darmanitan-Zen Mode with 140), 3rd Place (Volcarona with 135)
Overall : 3rd, VOLCARONA, ALAKAZAM and PORYGON-Z, 2nd, DARMANITAN-ZEN MODE, 1st, CHANDELURE
and lastly.....
SPECIAL DEFENSE~
1st Gen : 1st Place (Tentacruel and Mr. Mime with 120), 2nd Place (Hypno with 115), 3rd Place (Hitmonlee, Hitmonchan, Flareon and Snorlax with 110)
2nd Gen : 1st Place (Shuckle with 230), 2nd Place (Mantine with 140), 3rd Place (Blissey with 135)
3rd Gen : 1st Place (Dusclops with 130), 2nd Place (Milotic with 125), 3rd Place (Claydol and Kecleon with 120)
4th Gen : 1st Place (Probopass with 150), 2nd Place (Bastiodon with 138), 3rd Place (Dusknoir with 135)
5th Gen : 1st Place (Cryogonal with 135), 2nd Place (Scrafty with 115), 3rd Place (Gothitelle with 110)
Overall : 3rd, MANTINE, 2nd, PROBOPASS, 1st, SHUCKLE
And that's a wrap!!! I don't want to stop but I have to (=.=)
2nd Gen : 1st Place (Blissey with 255), 2nd Place (Wobbuffet with 190), and 3rd Place (Lanturn with 125)
3rd Gen : 1st Place (Wailord with 170), 2nd Place (Slaking with 150), and 3rd Place (Hariyama with 144)
4th Gen : 1st Place (Drifblim with 150), 2nd Place (Munchlax with 135), and 3rd Place (Rhyperior with 115)
5th Gen : 1st Place (Alomomola with 165), 2nd Place (Throh with 120), and 3rd Place (Musharna with 116)
Overall : 3rd Place, WAILORD, 2nd Place, WOBBUFFET, and 1st Place, BLISSEY (Chansey is singled out because Blissey is the evolved form of Chansey)
ATTACK~
1st Gen : 1st Place (Dragonite with 134), 2nd Place (Machamp, Kingler, Rhydon and Flareon with 130), 3rd Place (Pinsir and Gyarados with 125)
2nd Gen : 1st Place (Tyranitar with 134), 2nd Place (Scizor and Ursaring with 130), 3rd Place (Heracross with 125)
3rd Gen : 1st Place (Slaking with 160), 2nd (Salamence and Metagross with 135), 3rd Place (Breloom and Absol with 130)
4th Gen : 1st Place (Rampardos with 165), 2nd Place (Rhyperior with 140), 3rd Place (Garchomp and Mamoswine with 130)
5th Gen : 1st Place (Haxorus with 147), 2nd Place (Conkeldurr, Darmanitan and Archeops with 140), 3rd Place (Gigalith, Excadrill and Escavalier with 135)
Overall : 3rd Place, HAXORUS, 2nd Place, SLAKING, and 1st Place, RAMPARDOS
DEFENSE~
1st Gen : 1st Place (Cloyster with 180), 2nd Place (Onix with 160), 3rd Place (Golem with 130)
2nd Gen : 1st Place (Shuckle with 230), 2nd Place (Steelix with 200), 3rd Place (Forretress and Skarmory with 140)
3rd Gen : 1st Place (Aggron with 180), 2nd Place (Lairon and Torkoal with 140), 3rd Place (Nosepass with 135)
4th Gen : 1st Place (Bastiodon with 168), 2nd Place (Probopass with 145), 3rd Place (Dusknoir with 135)
5th Gen : 1st Place (Confagrigus with 145), 2nd Place (Carracosta with 133), 3rd Place (Ferrothorn with 131)
Overall : 3rd, CLOYSTER, 2nd, STEELIX and 1st, SHUCKLE
SPEED~
1st Gen : 1st Place (Electrode with 140), 2nd Place (Jolteon and Aerodactyl with 130), 3rd Place (Dugtrio and Alakazam with 120)
2nd Gen : 1st Place (Crobat with 130), 2nd Place (Sneasel with 115), 3rd Place (Jumpluff and Espeon with 110)
3rd Gen : 1st Place (Ninjask with 160), 2nd Place (Swellow with 125), 3rd Place (Sceptile with 120)
4th Gen : 1st Place (Weavile with 125), 2nd Place (Floatzel and Ambipom with 115), 3rd Place (Purugly with 112)
5th Gen : 1st Place (Accelgor with 145), 2nd Place (Zebstrika and Whimsicott with 116), 3rd Place (Cinccino with 115)
Overall : 3rd, ELECTRODE, 2nd, ACCELGOR, 1st, NINJASK
SPECIAL ATTACK~
1st Gen : 1st Place (Alakazam with 135), 2nd Place (Gengar with 130), 3rd Place (Exeggutor with 125)
2nd Gen : 1st Place (Espeon wih 130), 2nd Place (Ampharos with 115), 3rd Place (Houndoom with 110)
3rd Gen : 1st Place (Gardevoir with 125), 2nd Place (Cacturne with 115), 3rd Place (Gorebyss with 114)
4th Gen : 1st Place (Porygon-Z with 135), 2nd Place (Magnezone, Glaceon and Heatran with 130), 3rd Place (Roserade and Magmortar with 125)
5th Gen : 1st Place (Chandelure with 145), 2nd Place (Darmanitan-Zen Mode with 140), 3rd Place (Volcarona with 135)
Overall : 3rd, VOLCARONA, ALAKAZAM and PORYGON-Z, 2nd, DARMANITAN-ZEN MODE, 1st, CHANDELURE
and lastly.....
SPECIAL DEFENSE~
1st Gen : 1st Place (Tentacruel and Mr. Mime with 120), 2nd Place (Hypno with 115), 3rd Place (Hitmonlee, Hitmonchan, Flareon and Snorlax with 110)
2nd Gen : 1st Place (Shuckle with 230), 2nd Place (Mantine with 140), 3rd Place (Blissey with 135)
3rd Gen : 1st Place (Dusclops with 130), 2nd Place (Milotic with 125), 3rd Place (Claydol and Kecleon with 120)
4th Gen : 1st Place (Probopass with 150), 2nd Place (Bastiodon with 138), 3rd Place (Dusknoir with 135)
5th Gen : 1st Place (Cryogonal with 135), 2nd Place (Scrafty with 115), 3rd Place (Gothitelle with 110)
Overall : 3rd, MANTINE, 2nd, PROBOPASS, 1st, SHUCKLE
And that's a wrap!!! I don't want to stop but I have to (=.=)
Sunday, April 1, 2012
POKE-CHAIN!!!
HALOOOOOO PEOPLE!!!~ Yes, I know you must be wondering, what is this intriguing post about based on it's so intriguing post title? Well, save your curiosity anymore trouble cause here is what it is all about!!! For the next 5 posts, I'll be posting about pokemon!!! Huhuhu~ I know you guys are excited!!! Okay to start things off, I shall post about nine-element pokemon!!!
Nine-element pokemon as I like to call them are pokemon that can learn at least two out of the three base types (fire, water and grass) plus another 6 more types on top of that making them extremely versatile!!! These pokemon are the best at catching your opponent off guard because they can come out with just about any attack!!! Another thing players like to do with nine-element pokemon is teaching them both ICE BEAM and THUNDERBOLT. Of course that pokemon doesn't have to be a nine-element pokemon for this combo but they make it better!!! Because ICE BEAM and THUNDERBOLT almost covers half of all the 17 type weaknesses, this build can bring you a long way especially when you can have only a limited number of pokemon besides the standard 6. Some of the examples of nine-element pokemon are Nidoking (not recommended because his Sp. Atk is low), Nidoqueen, most dragon pokemon, Emboar and Gyarados (surprisingly, yes!), most ghost pokemon, Kangaskhan, most normal pokemon and most psychic pokemon (I don't include legendary pokemon...)!!! Well, that's all for now people, and also to make this build more effective, I recommend giving that pokemon an expert belt to hold (powers up super-effective attacks), choice specs (powers up a single move and prevents you from using anything else) or life orb (powers up your move at the cost of some of your life every time you attack). I don't want to stop but I have to (=.=)~
Nine-element pokemon as I like to call them are pokemon that can learn at least two out of the three base types (fire, water and grass) plus another 6 more types on top of that making them extremely versatile!!! These pokemon are the best at catching your opponent off guard because they can come out with just about any attack!!! Another thing players like to do with nine-element pokemon is teaching them both ICE BEAM and THUNDERBOLT. Of course that pokemon doesn't have to be a nine-element pokemon for this combo but they make it better!!! Because ICE BEAM and THUNDERBOLT almost covers half of all the 17 type weaknesses, this build can bring you a long way especially when you can have only a limited number of pokemon besides the standard 6. Some of the examples of nine-element pokemon are Nidoking (not recommended because his Sp. Atk is low), Nidoqueen, most dragon pokemon, Emboar and Gyarados (surprisingly, yes!), most ghost pokemon, Kangaskhan, most normal pokemon and most psychic pokemon (I don't include legendary pokemon...)!!! Well, that's all for now people, and also to make this build more effective, I recommend giving that pokemon an expert belt to hold (powers up super-effective attacks), choice specs (powers up a single move and prevents you from using anything else) or life orb (powers up your move at the cost of some of your life every time you attack). I don't want to stop but I have to (=.=)~
Subscribe to:
Posts (Atom)